Make it a Game

August 9, 2011
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Seth Godin writes in “Bypassing the leap” about domain knowledge as inherent for creating great products. While this being right, there is another perspective to the activity, and its of a childs game. And I don’t mean the concept of “Gamification is busllshit“. Children learn by taking objects apart and understand how they work. Later [...]

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Be a Copycat

July 28, 2011
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“I know I could design a better site, but that doesn’t change the fact that the fundamental idea and features are still the same. I don’t want the other site’s owner to feel like I’m copying his site. Has this ever happend to anyone? Should I just scrap my project or go with it? I’m [...]

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Sell or Rent – A rant against Spotify

July 25, 2011
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User expectation on how the product is purchased is a great hurdle to overcome and for a reason. Users expect the purchasing to suit the usage pattern. Overcoming this is possible, but there should be an excellent reason for this: One great example is the difference between Spotify and iTunes. iTunes doesn’t need introduction, as [...]

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In favor of arrogance

July 22, 2011
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Lately I’ve been reading on the role of entrepreneurs and product managers, in respect of their roles within a company. After several sites and comparing notes, I found out there are two important traits in order to get what you want: arrogance and capability of leading. The arrogance is needed in order to create something [...]

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The great circle of life (or technology ideas)

July 20, 2011
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The quote from the lion king is because of this press release: Samsung NC220 Monitor with Cisco UPOE is World’s First This is an exactly recycle idea from the mainframe date. everything is in the central computer, all the computer power, data and I/O devices. The display is just human interaction device for managing the [...]

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